![]() Laws differ by country, so it's your due diligence to check these things out. However, if the game is classified as abandoneware (sic?), being no longer published AND the publisher is out of business (and the IP is not sold to someone else actually publishing it or about to), no damages will be able to be proved by use of assets, so technically, no laws are broken (damages must be proven in most countries, including USA). If, without copying any assets, you can re-create the environment, with no sounds, textures, or models, from the other game, in the Beamng.drive environment, feel free to do so! I recreated Tennessee this way by making my own assets as needed, and with-permission used assets from other authors (usually donated to me by the author themselves), to help with the map furnishings (as it was a huge undertaking and I realized this from the get-go). However, there's another way around this. At worst, you're violating the copyright of the game because the EULA of most games forbids copying assets from that game for use in another competitor's (or anyone elses) product. If you're copying (read:converting from assets in a game outside of Beamng.drive) assets such as a track and it's furnishings from another game, that's essentially plagiarism, in a nutshell. Click to expand.Is the game still being published? If it's still sold somewhere new, then it's being published somewhere. ![]()
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